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DotNet Weekly
Liquid Newsletter Template Week:18
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Books we recommend

Free ebook: Microsoft Azure Essentials: Azure Machine Learning

We’re happy to announce the release of our newest free ebook, Microsoft Azure Essentials: Azure Machine Learning (ISBN 9780735698178), by Jeff Barnes. This is the third ebook in Microsoft Press’s free Microsoft Azure Essentials series.

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Articles we enjoyed

Visual Studio for Game Development: New Partnerships with Unity, Unreal Engine and Cocos2d
Game developers build the apps that hundreds of millions of users play every day across a wide variety of devices, from Xbox and Windows to iOS, Android, and the Web. For many years now, it’s been great to see Visual Studio be one of the industry’s most popular tools for game development, used by big game studios and indie developers alike. Today, we are taking support for game development in Visual Studio forward in a big way through collaborations with three of the premier independent gaming engine providers: Unity Technologies, Epic Games, and Chukong Technologies.

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The Little Wonders of C# 6 – A Presentation to the St. Louis .NET User Group
I’ll be speaking tonight at the St. Louis .NET User Group in Creve Coeur about my Little Wonders of C# 6 blog post series. I’ve also uploaded the presentation to SlideShare for those who want an electronic copy. Feel free to share it among friends and peers to spread the knowledge.

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Securing ASP.NET MVC applications using Windows Azure Active Directory
Employees in organizations usually use their organizational credentials to access internal systems. This approach provides the ease to manage users, roles and their access rights, and is more secure than having separate credentials for internal applications. An active directory administrator can control the access of each user centrally.

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2D Drawing Techniques and Libraries for Web Games
For a long time, there was really only one way to make inter­active Web games: Flash. Like it or not, Flash had a fast drawing system. Everyone used it to create animations, point-and-click adventures and all sorts of other experiences. When browsers aligned on Web standards with HTML5, there was a veritable explosion of options for developing fast, high-quality graphics—without needing plug-ins. This article will present a small sample of drawing methods, as well as the underlying technologies and some libraries for making them easier to use.

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Libraries and Tools to the rescue

Node.js Tools 1.0 on GitHub and VMs Available

With the start of a new season of Game of Thrones, folks are sitting on the edge of their seats waiting to see what’s coming. Unlike the Khaleesi who seems to be going nowhere fast, Node.js Tools for Visual Studio (NTVS) has made some moves recently. Over the last month, we released Node.js Tools 1.0 for Visual Studio, joined the vibrant open source community on GitHub, and created VM images so anyone can quickly get started with NTVS. Read more

Events/Webinars/Seminars you shouldn't miss

What is MVP V-Conf?

The MVP Virtual Conference (MVP V-Conf) is a new, virtual, 2-day event that showcases how the best and brightest independent technology experts are using Microsoft technologies today. Tune in and see what the community of power users are saying about the mobile-first, cloud-first world of possibility with Microsoft re-imagined. Read more

CQRS Workshop – Retrospective

Today I had the honor of leading the first of a series of workshops at ClearMeasure. The topic of this workshop was CQRS. After a brief introduction into the topic the attendees were working in teams of 2 to 3 members on a problem that I defined. The goal was to implement a Task Management System that was defined by the following business requirements Read more

//build/ 2015

I'm sure you all know that Build 2015 is happening this week, and we all expect a number of announcements, releases, news, etc. Given the very limited number of tickets, I'm willing to bet only a few of you were able to get them, and so attend in person. But I've got a deal for you! (Actually two!). Read more

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